#include <iostream>
#include <SFML\Graphics.hpp>



int main()
{

	sf::RenderWindow window(sf::VideoMode(800,800,32),"Graphen");
	int x = 0;
	int y = 0;
	


	while(window.IsOpened())
	{
		for(x = 0;x < 10;x++);
		{
			y = x*x;
			
			
			


	}